Awesome news: The enchant scrolls take upgrade effects, just like the actual equipment. This means we can give effects to scrolls, and make those the effect of the scroll, we can create custom enchants, without client modifications
Oh just a little note if you didn't know, you don't have to subscribe events the way you did anymore, you can simply put [On("OnCreatureAttack")] above your function and it'll be subscribed automatically.
But this is really neat, I should play around with it. Thanks c:
Well its really in an under polished state, lots of things still not ready(which is why i haven't already uploaded any scripts) but it looks something like this....
Delorog_ScriptedEquips.cs
Edit:
Decided to treat the equip transformation more like a contagious disease(Poison Immune Host), attacking with melee or attacked by melee now invokes poison also moved the poison condition to its own script.