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    State of Development

    Update: Nothing New While I originally said I would keep Melia compatible, just in case someone wanted to work on it, I stopped doing so when the interest decreased again a while back. The code is now severly outdated and making it compatible with the latest clients would require quite a bit of work, but there's still no one with the knowledge, time, and motivation to work on it. I'm thinking about working on Melia again some day, as I still like ToS's base-gameplay, but I just don't have the time at the moment. What I said before still stands though, if there's someone who's capable and willing to take over the project, they can contact me here or on our Discord.
  3. Generally, 2D is much simpler than 3D, which is also why it's much easier to find a code-free engine for it. That being said, Unreal Engine does have its Blueprint system, which is technically code-free. Maybe that would work for you?
  4. Hi, I believe you are all familiar with the 2D game engine gdevelop. I'm looking for a 3D game engine that has a code-free and easy to use scripting method like gdevelop. Do you know one?
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