Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 11/20/15 in all areas

  1. I had a thread that consisted of small random contributions before the "hiatus". Basically anything random/small you happen to log - just post below. Zombie Chat MessagesName & Chat color change - actions: use the potion, spin it once, and got the color it landed onGather Glittering Dye Bottle from homesteadGather Glittering Dye Bottle from homestead with partner bonusGolden Time skill log
    1 point
  2. My curiosity finally overwhelmed me and I took a look at the possibility of custom skills. I added a new skill to the XML files in the client and our data files, by copying an existing one and changing the id. I gave it to me in-game and it appeared - so far so good - but I couldn't use it. For some reason the use button was disabled. Double checked some values, tried different id ranges, nothing. "Enabling" the skill with what we believe is some kind of "enable skill" packet? Nope I don't know what exactly is causing the use button to be disabled, maybe there's another file the skill has to appear in, or maybe the client has some hard coded checks for that. A journey into the client's code would probably help with this, but after a quick look I couldn't find anything that screamed "this is the problem!". Next up: Replacing existing skills. While it's possible to replace a similar skill, it's not possible to replace a passive skill with a usable one. Even though the use button wasn't disabled, it didn't do anything, the client didn't send the use packet. This confirms that something is missing, the client knows what skills are supposed to be usable, despite what skillinfo.xml says. So, for the moment, until we figure out what I missed, custom skills are a little tricky. Replacing existing ones isn't exactly viable I guess, but it is a possibility.
    1 point
  3. Alright, I got most of the stuff logged. I missed a few quest infos, though you can find everything on the wiki (except for quest IDs). This is still a WIP — I'm not logging any dungeons or the dungeon NPCs, so feel free to post it here or anything else I missed! NPCs - Dropbox Folder - Download All kirito.cs (complete) lizbeth.cs - includes quest text nishida.cs - missing quest text devinemember.cs - includes quest text, use the heathcliff fight raw log file to get the heathcliff fight dungeonprogress.cs - includes quest text and quest logs combocrafter.cs sysadmin.cs - working item selection, most zones are coded Race Info Packets Now some packets that may be useful, though I'll provide a download to my whole log file since I don't really know what all would be needed - Download Other info The snowfield Slayers seem to spawn every 1:30 or so and the item 70554 drops about every 10 seconds, and doesn't drop while mobs are spawned. The reward item id is 92306 (reference Crystal Collecting WikiPage). I think that's about it for this event... I know this is kinda messy, so if you get confused, ask and I'll try to help
    1 point
×
×
  • Create New...