True, and I noticed how everything was so much simpler back then
I'd say add the spawners as custom content, along with said quests and have them only be loaded if the server has that feature enabled that way it's simply using official content that was already implemented. And if the spawners and quests follow the current used form then editing them to the server's need is easily achieved. Heck I doubled most of the spawns for some of the rarer mobs, like some of the bears xD because mob hunting shouldn't be that annoying.
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On a different note, and I know it's completely unrelated, but I kinda wanted to know, is there an up to date list of the currently implemented skills? If not, anywhere I could post a list made by me?
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