While I agree that they did a sub-par job with the world design so far, you simply chose the wrong game if you were looking for exciting quests or variety. I'm under the impression that ToS tries hard to appeal to the old RO players, who still like that concept, and imo they do that rather well. As one of those players, I can say that ToS gives me much of what I've been looking for over the years. It's not a direct competitor to Mabinogi or all the WoW-clones, it targets a rather specific audience. I don't like how people keep criticizing lack of content in games that are still in beta or even alpha though. Of course Mabi has a lot of content now, it's been out for over 10 years. But do you remember G1? Or the beta of Mabinogi? Do you know what it looked like during its alpha? (Like the actual betas and alphas, not the kind of betas where only the localization and servers are tested.) There wasn't that much to do, there wasn't a lot of variety. If they released that game today, everybody would probably be like "this is boring, WoW has so much more content!"