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have you ever used mabimods before? i actually think i might have come close to getting models in blender using the pmg viewer and exporting it as a 3ds max file...though it only worked as far as customizing pre-made animations. For instance i had the transformation animation modified to look like i was on all fours like when naruto goes ninetails cloak form. Of course it only lasted for as long as the animation itself did and i had no way of extending the length...of course back then i was even less experienced with 3d models than i am now, so i might give it a try again.

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