Just a quick c&p from the chat, for future reference. (Originally posted on the old forum by me) Gold Strike, prepare: { lock: "Walk|Run" }, use: { unlock: "Attack" }
during loading (prepare/loading)
- can't change stance
- can't walk or run -------------^
- can't change equipment
- can't use item
- can't prepare skill
- can't attack
- can pick up and drop
- can't talk to npc
- can speak
- can't use gesture (silent)
- can't start rest, trying to start mana shield gives msg "can't use in this state"
after loading (ready/wait)
- can change stance
- can walk and run
- can't change equipment
- can't use item
- can prepare skill
- can attack ----------------------------------------------^
- can pick up and drop
- can talk to npc
- can speak
- can't use gesture (msg that you can do it while having a skill loaded)
- can't start rest, can start mana shield Just noticed attack is not unlocked on ready for Gold Strike, but on use, for Smash it's unlocked on both, but Smash is a combat skill, while Gold Strike is a usable skill. I guess that's the difference, Smash needs the unlock on ready to even be able to initiate the attack.